#Issue 28 - Mastering a Programming Language
Solve problems and build projects to grow your mastery in a language
Learning programming is best done by building things. Solving problems and making projects with it helps to learn faster and better. It shows you how to use the language in real situations. After you have learned some basics of the language, here are some problems and projects you can try. They will help you practice and understand the language more deeply.
Problems
Merge Overlapping Intervals
This problem covers: Array manipulation, Sorting, Loops and conditionals
Given an array of intervals, merge all overlapping intervals. Input: arr[] = {{1, 3}, {2, 4}, {6, 8}, {9, 10}} Output: {{1, 4}, {6, 8}, {9, 10}}
Roman to Integer
This problem covers: String manipulation, Hash Table and Math.
Roman numerals are represented by seven different symbols: I, V, X, L, C, D and M. Given a roman numeral, convert it to an integer. Input: s = "LVIII" Output: 58
Depth-First Search (DFS) on a Graph
This problem covers: Graph representation (adjacency list or matrix), Recursion (or stack-based iteration), Backtracking
Implement a function to perform DFS on a graph and find all paths between two vertices.
Implement a Binary Expression Tree Evaluator
This problem covers: Binary Tree, Stack, Recursion
Given a simple expression tree, consisting of basic binary operators i.e., + , – ,* and / and some integers, evaluate the expression tree. * / \ + - / \ / \ 3 4 5 2 Input: s = ["3","4","+","5","2","-","*"] Output: 21
Implement LRU Cache
This problem covers: Hash Table, Double Linked List, Memory Management
Design and implement an LRU Cache with get and put operations in O(1) time
Projects
CRUD Application
If you are learning languages like JavaScript or Pythong, try building a to do list app implementing REST APIs with Node.js or Django application. For languages like Java, C#, Go explore the GUI libraries and database, and see if you can build a similar application.
Build a music or image application
Explore the image and music libraries of your programming language and build something that can handle media files.
Web Crawler
Create a simple crawler that can visit web pages, extract specific information (like all links or images). This project will introduce you to concepts like HTTP requests, HTML parsing libraries, dealing with rate limiting and robots.txt files, and possibly basic data storage.
Make a simple game
Creating a simple game like Tic-Tac-Toe, Snake, or a basic platformer. You will learn about game loops, user input handling, basic graphics or console output, and simple AI if implementing a computer opponent.
Task Scheduler
Create a program that can schedule and execute tasks at specified intervals or times. This will help you process management, time handling, background processes and possibly file I/O for logging.
These problems and projects offer practical ways to learn and improve your programming skills. Pick one that interests you, start coding, and enjoy the learning process.
That’s it folks. Thanks for reading!
Interesting!